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ZDAY20
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By Andrew Sum & Jess Bowers, February 2010.

Andrew Sum (Programming)
http://andrewsum.com
http://jigxor.com
Follow me on Twitter! @JigxorAndy

Jess Bowers (Graphics)
http://toadstool.net
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DESCRIPTION
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It's been 20 days since the zombies first appeared. Now, the only important aspect of your life is survival. Scientifically speaking, the undead can't live forever unless they continue to feed on humans... or so we hope.

Play one of two scenarios through the eyes of a ZDay survivor. Barricade yourself inside a tiny room and pray that you can last until tomorrow, or run out guns-a-blazing. It's up to you. But the end is near, so you may as well keep score. 

Controls:
WASD or arrow keys - Movement (change control scheme in options)
Left Mouse Button - Fire current weapon
Right Mouse Button - Stab with knife (regardless of current weapon)
1 - Change current weapon to pistol
2 - Change current weapon to shotgun

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COPYRIGHT
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ZDay20 is made by Andrew Sum and Jess Bowers. All content is released under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported (CC BY-NC-SA 3.0)

You may redistribute this game and its source code, but you may not charge for it.

The source code may be obtained from:
http://andrewsum.com

To discuss commerical distribution or commercial from a derivative work please contact Andrew on andy@jigxor.com

If you create any cool projects with the source code, I'd love to hear about it! :)

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ACKNOWLEDGEMENTS
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Created with MMF2 Developer, for the Gamebuilder 20 Event Competition 2010.

Sound and Ambience:

From The Freesound Project:
DJ Chronos (Ambient Darkness.mp3, Loop 2.mp3)
Argitoth (archi_soundscape_doom2.wav)
Vosvoy (zombies_voices.wav)
Scarbelly25 (whip,slap,belt,punch.wav)
MWLANDI (Pumpkin Guts Squish 1.aif)
zippi1 (sound-click3.wav)
Deku Scrub (gun sounds - fiveseven, M3, Mag in)
LS (videogamesounds6.wav, videogame.wav)

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OTHER
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Source code requires version 1.0 of Phizix Box2D:
http://www.clickteam.info/phizix/Files/PhizixBox2D.zip